| Xbox 360 Half the fun of a next-generation 
				console comes from the furious rumormongering that precedes its 
				arrival, and the Microsoft Xbox 360 has been no exception. But 
				with the Xbox 360's release date now only three months away, 
				it's time to revisit the platform and see which rumored features 
				have been confirmed, which have been shot down, and which remain 
				firmly in the realm of speculation.
 Confirmed: what we know
 Pricing and bundling: On August 17, Microsoft confirmed that its 
				next-generation console will launch in two flavors: a $299 
				edition that comes with one wired controller, a detachable 
				faceplate, and standard A/V cables; and a souped-up $399 version 
				that ships with a 20GB hard drive, a wireless controller, a 
				wireless headset, a limited-edition wireless Media Center 
				remote, and HD-capable component A/V cables. Both SKUs will 
				include a basic Xbox Live Silver membership.
 
 Hardware: In addition to an IBM PowerPC-based CPU running at 
				3.2GHz and 0.5GB of RAM, the 360 sports a customized ATI 
				graphics processor capable of advanced antialiasing and shader 
				effects. What that technical jargon means, in practice, is that 
				the new Xbox will have the processing power to deliver true 720p 
				and 1080i wide-screen HDTV images for all of its games (by 
				contrast, most games for the original Xbox maxed out at a 
				DVD-level 480p). Multichannel surround sound is also standard, 
				and the 360 natively supports up to four wireless controllers to 
				cut down on cable clutter.
 
 DVD vs. Blu-ray: The Xbox 360's optical drive is a standard DVD 
				model. While using tried-and-true DVD technology may keep costs 
				down, it also limits the games to just 8.5GB of space--that's 
				pretty tight for high-def cut-scenes. By contrast, the 
				PlayStation 3 will use a next-generation Blu-ray drive, which 
				means more space for games (at least 25GB per disc) and 
				compatibility with one of the competing high-def movie formats 
				vying to replace DVD. Rumors persist that the 360 will get an 
				HD-DVD drive at some point, but with Microsoft on an aggressive 
				four-year console upgrade schedule, we're likely to see the 
				third iteration of the Xbox (November 2009?) before we see a 
				"360.1" with HD-DVD.
 
 Appearance: The new Xbox is notably smaller and more curvaceous 
				than its brutish predecessor. The front panel is dominated by an 
				oversize power button, but the look and feel can be customized 
				with a variety of interchangeable faceplates. Furthermore, the 
				Xbox 360 can be mounted vertically or horizontally, à la the 
				PlayStation 2.
 
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 Multiplayer: The success of the current generation of Xbox Live 
				has led Microsoft to expand and enhance the next generation of 
				the broadband online service. It will now be available in Silver 
				and Gold tiers, with the former offering limited functionality 
				to all Xbox 360 users and the latter continuing the premium 
				services Xbox Live users currently enjoy. But the big step up is 
				the Xbox Live Marketplace, which will serve as an online launch 
				platform for downloading value-added content, such as new demos, 
				levels, maps, and skins. Don't expect giveaways, however; 
				Microsoft and third-party publishers will be looking to monetize 
				Xbox Live beyond the flat yearly fee.
 
 Launch titles: During the Xbox Summit that took place in Japan 
				at the end of July, Microsoft announced what appears to be a 
				final list of launch titles, which the folks at 1up.com 
				dutifully translated. It's still unclear which games will be 
				launching in which country, however, and some titles appear 
				quite loosely translated, to say the least.
 
 Peripherals and accessories: Assuming the 360 is priced to move, 
				expect Microsoft to make up for lost profits on the console 
				itself with a procession of must-have accessories. In addition 
				to video connectivity upgrades (see bundling details below), the 
				company has confirmed that several first-party accessories are 
				on the road map: a wireless network adapter, a memory card, an 
				EyeToy-style video camera, and (of course) additional wired and 
				wireless controllers and Xbox Live headsets.
 
 Nongaming capabilities: The Xbox 360's built-in ability to serve 
				as a Media Center Extender will let users stream digital video, 
				audio, and photos from networked PCs running Windows XP Media 
				Center Edition. Microsoft is also promising the "ability to 
				stream media from portable music devices, digital cameras, and 
				Windows XP-based PCs." Last but not least, the 360 will double 
				as a CD/DVD player.
 
 Rumor and speculation: what we don't know
 Availability: Microsoft recently reaffirmed a holiday 2005 
				release date for the Xbox 360, with the console scheduled to hit 
				North America, Europe, and Japan sometime in the fourth quarter. 
				Specific dates are still up in the air, but don't be surprised 
				if it's around November 15--the fourth anniversary of the 
				original Xbox hitting stores.
 
 Backward compatibility: Microsoft pledged that the 360 would be 
				compatible with top-selling Xbox games. That caveat--and the 
				lack of subsequent official information from Microsoft--has led 
				to considerable speculation as to what titles will and won't 
				work on the 360. The problem is trying to get software designed 
				for the Intel/Nvidia architecture of the original Xbox to run on 
				the IBM/ATI hardware of the 360. The rumor mill indicates that 
				Microsoft is making good progress in ironing out the legal and 
				technical details related to backward compatibility. Let's hope 
				it's true; no one wants to keep their old Xbox in the A/V rack 
				just to play Halo.
 
 Bells and whistles: One of the latest Xbox 360 rumors is that 
				the console's controllers will accept QWERTY-style keyboard 
				attachments. The evidence behind this conjecture amounts to some 
				camera phone-quality pictures of overseas technical 
				presentations, so you'll want to take this news with a grain of 
				salt.
 
 The bottom line
 The Xbox 360 is by far the most fleshed-out of the 
				next-generation consoles. We know how much it'll cost, when 
				it'll be available, and what games will be playable at launch; 
				unfortunately, since we still know so little about its 
				next-generation competitors, it's hard to definitively weigh in 
				on which machine will reign supreme. That said, screenshots from 
				Xbox 360 titles such as Ghost Recon: Advanced Warfighter look 
				absolutely stunning, leading us to believe that the Xbox 360 
				will likely be a worthwhile investment, if an expensive one.
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